Tag Archives: typography

A Primer in Type Terminology

David’s lead encapsulates my thoughts on typography perfectly: “I’m fascinated by typography even though I don’t understand a thing about it”.

Hopefully this won’t be the case for much longer, as Paul Dean has written a five-part “type terminology tour de force”.

From the excellently illustrated Anatomy of a Letterform (part two):

They speak the arm (of, say, an E), the crotch (of an M), which could further be described as an acute crotch or an obtuse crotch, the ear (of some g’s), which might be a flat ear or a floppy ear, the eye (of an e), the leg (of a k), the shoulder (of an n), the tail (of a j or a Q), and the spine (of an S).

via Link Banana

Periodic Table of Typefaces

Periodic Table of TypefacesThe Periodic Table of Typefaces is a fantastic visualisation of 100 of the most popular, influential and notorious typefaces available.

Grouped by families and classes of typefaces ((sans-)serif, script, glyphic, grotesque, etc.), each ‘element’ lists the designer, the year designed and a ranking of 1 through 100.

Sites used to calculate the ranking:

via @Dave_Gorman

Typography and Design (Two Free Ebooks)

Getting Real is the undisputed bible of agile software development—a manifesto that can change your view in a single reading. However when it comes to typography and design, the closest I have ever come to such a document was Mark Boulton’s Better Typography presentation. Now there’s a contender:

The Vignelli Canon (pdf)

I can’t do this tome justice. Split into two parts—The Intangibles (semantics, syntactics, etc.) and The Tangibles (paper sizes, grids, type sizes, etc.)—Massimo Vignelli’s book covers everything you could want to know about typography in graphic design.

One definitely not to miss.

How Do You Design? (pdf)

Hugh Dubberly’s book looks at “over one-hundred descriptions of design and development processes, from architecture, industrial design, mechanical engineering, quality management, and software development”.

By reading this you can’t fail to learn something about design.